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New Mac Build of WordLeap
Posted by Todd on August 16, 2014, 10:17pm
We have just uploaded new builds of WordLeap and WordLeap Demo for Mac. There were some issues with the previous builds which made them fail to run on Mac's without very specific configurations.
The new builds should work on any Mac running OS X 10.6 or higher. Head over to the WordLeap project page for download links and info.
The Devil for Android Released!
Posted by Todd on May 09, 2014, 7:24pm
The Devil for Android is now available for download. Now you can blast hordes of demons on the go!
Download links and info are available on the game's project page.
Eight Ways to Die v1.2 Released!
Posted by Todd on March 23, 2014, 12:24pm
We have just released an enhanced version of Eight Ways to Die. This version features enhanced gameplay, new gesture-based controls, and an Android port.
Download links and info are available on the Eight Ways to Die project page.
Food Boy's Christmas Feast Released!
Posted by Todd on December 13, 2013, 7:53pm
We have just released a new Christmas-themed Food Boy game. In true Food Boy fashion, you must eat all of the food while avoiding the bombs to try for the high score. What better way is there to pass the time while waiting for Christmas day to arrive?
Head on over to the Food Boy's Christmas Feast project page for info and links.
WordLeap for Android Released!
Posted by Todd on December 05, 2013, 10:58am
We've just released v1.1 of WordLeap, which includes a few bug fixes along with a port to Android. The Android port will work on any device running Android 2.3 or later using ARMv7-A or compatible architecture.
If you have already purchased the game, the Android port will appear in the Purchased Downloads section of the WordLeap project page.
You can also get the game from Google Play (demo version here).
Head over to the WordLeap project page for download links and info.
Posted by Todd on September 29, 2013, 12:04am
It's been a while since we've put out a new game. WordLeap is an arcade action vocabulary game where your goal is to score points by making rare words. There are several game modes, each with its own play style, which should provide something enjoyable for every type of player.
The game is available for Windows, Mac, and Linux. A free demo is provided so you can try the game out. The game may be purchased for $1.00, which gives you access to the full version and soundtrack downloads.
Download links and info are available on the WordLeap project page.
The Devil 1.2.1 and Soundtrack Released
Posted by Todd on May 02, 2013, 9:31pm
ptitSeb ported The Devil to the OpenPandora a few weeks back and I've been working with him to make changes to the game to accommodate that platform. While working on it, I went ahead and fixed several deficiencies as well.
The most notable changes are a new Display Options menu for configuring the display, more in-depth configuration for analog controllers, and improvements to the user interface. I also fixed a potential crash bug in the leaderboard code as well as made the game attempt to autodetect a dual analog controller if one is available. A full list of improvements is available in the changelog included with the game.
The game is available for Windows, Linux, and Mac, as always. Linux users can now get the Ubuntu i386 or amd64 package or get the source and build it as in previous releases. OpenPandora users can follow the provided link to get the game from the repository.
In addition, the soundtrack has been made available. Head over to The Devil's project page for more info and download links.
Game Soundtracks Are Coming
Posted by Todd on December 20, 2012, 6:52pm
Over the next few weeks I will be uploading soundtracks for each of our games. These soundtracks will be available in MP3 and Ogg Vorbis formats as well as the original modules where applicable.
The first two soundtracks are available right now. Head over to the Food Boy and Light Breaker project pages if you are interested in either of those soundtracks.
Food Boy Comic Issue #100
Posted by Travis on November 01, 2012, 6:57pm
New Food Boy Comic added: Issue #100 - UPC. With the century mark now surpassed, what new adventures will Food Boy undertake and possibly be undertaken by? Only time will tell...
T³ Interactive Blog Launched!
Posted by Todd on August 31, 2012, 8:03am
It's been pretty silent around here lately, mostly because we are in the middle of some projects and don't have any news to post yet. There have been times when I've wanted to talk something but didn't because I wouldn't consider it newsworthy. Travis also expressed interest in having an official blog so here it is. It isn't well integrated into the site yet but it is functional and we will be using it. Check it out if you want the inside info on all things T³.
vGolf 1.24 Released!
Posted by Todd on July 17, 2012, 10:28pm
Time to break the silence with a small vGolf update. This release is mainly to fix the buggy results screen when playing multi-player. We've also updated the included Galaxy Grounds course with more realistic pars. Head on over to the vGolf project page for download links.
vGolf for Open Pandora
Posted by Todd on February 11, 2012, 10:23pm
Somehow I forgot to post this news when the port was done in May of last year. A link to the port has been added to the vGolf project page.
Paintball Party 2 v0.856 Released!
Posted by Todd on September 07, 2011, 11:44am
This release fixes several bugs, including: a bug in Coin Rush mode which caused the collision map to become corrupted making the mode pretty much unplayable and a bug which made the game crash when attempting to play on many legacy levels.
New Features include: added a new controller binding which can be used to view the scoreboard while in-game and added four new characters.
Head over to the Paintball Party 2 project page for download links.
Download Links Fixed
Posted by Todd on August 31, 2011, 3:54pm
In the rush to get the new site up and running, the download script was removed from the site. This has been fixed so all downloads are now accessible again. Sorry for the inconvenience.
Posted by Todd on August 31, 2011, 2:45pm
The new database-driven site is now live! The most notable change is the Games page. All games are now organized according to release date and platform information is available from the main listing so you can see if a game is available for your platform without having to click through.
Paintball Party 2 v0.855 Released!
Posted by Todd on August 20, 2011, 5:43pm
This update fixes many issues, including a bug that would cause the game to hang at startup on Mac OS X if you had two identical joysticks hooked up, desync notification and handling in network play, and Video Options bugs which made it difficult to set up the display. New features include: in-game chat notification so you can see when a player is typing and more video settings. Head over to the Paintball Party 2 project page for download links.
Paintball Party 2 v0.854 Released!
Posted by Todd on August 12, 2011, 7:13pm
This update fixes several bugs and glitches. Most notably, players no longer get frags for hitting themselves. Since there are gameplay related changes your old replays will not work with the new version. The game will let you know if you try to play back an incompatible replay. The Randomize Items option has been removed from the Custom game Settings menu and replaced with the Stomping option. In addition to the bug fixes there is one new feature. Pressing the tilde key (~) will display the current scores for all the players. Now you can keep track of who is in the lead! Download links are on the Paintball Party 2 project page.
Paintball Party 2 v0.853 Hot Fix Released!
Posted by Todd on August 08, 2011, 6:27pm
Fixed a couple of bugs which could cause the game to crash under certain circumstances. Also, fixed the network game chat so multi-line messages display correctly. Downloads available from the Paintball Party 2 project page.
Paintball Party 2 v0.852 Hot Fix Released!
Posted by Todd on August 05, 2011, 11:23pm
This release fixes a crashing bug that affected users who had legacy levels installed. The new version is available from the Paintball Party 2 project page.
Forums are Back!
Posted by Todd on August 05, 2011, 7:55pm
After a three month hiatus the forums are now back in operation! Due do the newly added spam protection, existing users will have to answer a question when logging in for the first time. Head over to the forums and say what you want. We are always glad to hear from you.
Paintball Party 2 v0.851 Hot Fix Released!
Posted by Todd on August 04, 2011, 12:52am
Fixed a couple of issues with the first beta. Those who downloaded v0.85 should update to the new version for the best gameplay experience. Download links are on the Paintball Party 2 project page.
Paintball Party 2 v0.85 Released!
Posted by Todd on August 03, 2011, 9:45pm
The first public beta of Paintball Party 2 is now available for download! Thanks to all those who have helped make this a reality. Your names, in no particular order, are: Candace Cope, Travis Cope, Alex Cope, Jesse Nelson, Grady OConnell, and Dawson Irvine, Dario_ff, pmprog, Vanneto, Trent Gamblin, and the Allegro 5 developers. Head over to the Paintball Party 2 project page for download links and info.
Word5 v1.23 Released!
Posted by Todd on July 06, 2011, 8:22pm
This small update improves the game s ability to be resized. Go to the Word5 project page for download links.
vGolf v1.22 Released!
Posted by Todd on May 18, 2011, 8:32pm
A new version of vGolf is now available for download. This update fixes a collision bug and adds zoom and angle snap functionality to the course editor. Head over to the vGolf project page for download links.
vGolf Now Available for Mac!
Posted by Todd on May 02, 2011, 9:05am
I m excited to announce we will now be supporting the Mac OS X platform! You can download the Mac OS X version of vGolf from the vGolf project page right now. More Mac games are coming soon.
Posted by Todd on April 14, 2011, 8:13pm
Since the forums have been dead for the last year I have decided to remove them. You can still reach us through e-mail and Facebook. We are always listening.
New Food Boy Comic
Posted by Travis on February 25, 2011, 3:17pm
I just posted a new Food Boy Comic: Issue #87 - Sawed-Off. I added Issue #86 recently, but I didn t make an announcement about it. I also just realized that I first began posting cartoon-styled depictions of Food Boy s misadventures in the year 2000, so it s been over a decade since the first issue showed up online. I m going to try to make it to #100, hopefully before another 10 years melt off the calendar. Thanks to the people who read these comics for encouraging me to do more, and a big thanks to those who have supported T^3 over the years.
New Builds of Word5 and The Devil Available!
Posted by Todd on February 07, 2011, 6:34pm
With yesterday s release of Allegro 5.0.0 comes new versions of our Allegro 5 games Word5 and The Devil. Windows users should download the new versions as Allegro 5 has seen many bug fixes since the previous versions were uploaded. Linux users can just rebuild after installing Allegro 5.0.0.
History Site Launched!
Posted by Todd on November 26, 2010, 6:35pm
I ve spent the last few months reviewing all the projects we ve worked on over the years and documenting our history. This information is now available on the history site along with a brief synopsis of our history from its humble beginnings to the present time.
The Devil v1.1 Released!
Posted by Todd on September 29, 2010, 1:10pm
Our new arcade action game, The Devil, is now available for download. The Devil was originally created for the TINS 2010 competition but I enjoyed playing it so much I decided to flesh it out a bit and make a proper release. Download links and info are available on The Devil project page.
Word5 1.21 Released!
Posted by Todd on August 07, 2010, 1:58pm
This is a small update to yesterday s release which is mainly to fix a crash bug in the leaderboard code when compiled for certain platforms. Download links are on the Word5 project page as always.
Word5 1.2 Released!
Posted by Todd on August 06, 2010, 2:09pm
This updated packs a few bug fixes and enhancements and implements online leaderboards! Now you can compare your word guessing abilities with the rest of the people on the planet! Go to the Word5 project page for download links and info.
vGolf 1.2 Released!
Posted by Todd on June 16, 2010, 4:59pm
This is mainly a bugfix release. Several bugs have been fixed, most notably a bug in the local profile loading and saving routines which can cause some information to be lost. Download links are on the vGolf project page as usual.
vGolf Content Update
Posted by Todd on June 08, 2010, 6:40pm
I ve been working on a new course for vGolf for the last week or so and it is now finished. Neon Nights is a simple course with few traps that is ideal for beginners. See the Extra Content section of the vGolf project page for the download link.
vGolf v1.12 Released!
Posted by Todd on May 18, 2010, 6:07pm
A new version of vGolf is now available. This version includes improved leaderboard functionality and some small bug fixes. Head on over to the vGolf project page for download links.
vGolf v1.1 Released!
Posted by Todd on April 30, 2010, 4:50pm
vGolf has been updated to version 1.1. This new version adds online leaderboards and includes a few bug fixes and enhancements. Check it out at the vGolf project page.
Paintball Party 2 Update
Posted by Todd on April 17, 2010, 12:44pm
A new version of Paintball Party 2 is now available for download from the Paintball Party 2 project page. This update contains a few bug fixes and many enhancements such as site-integrated online play (your hosted games will be available to others through this site), utilization of user space to store player profiles and data generated by the game, and an improved replay system (see "history.txt" for a full list of improvements). Still consider this an early demo as not all the gameplay features are complete and the new content is still in development.
Posted by Todd on March 26, 2010, 6:00pm
We have finally set up some new forums and would like to invite everyone who is interested to join. Talk about our games, future projects, game development, or anything else you wish to discuss. Go to the T^3 Software Forums to check it out! Hope to see you in there.
Paintball Party 2 Demo Released
Posted by Todd on February 24, 2010, 6:50pm
We have just released a demo of our upcoming game Paintball Party 2. This demo is just a taste of what s to come in the full game. Because PP2 has legacy support for content from the first game and developing the new content could take a while we decided to release a demo for everyone to play with while we work on the new content. The final game will have all-new graphics, levels, characters, and music. A test character is included which demonstrates the new player capabilities, particularly 8-directional aiming. Legacy characters also have new abilities, such as strafing and jumping through semi-solid surfaces. Head over to the Paintball Party 2 project page for additional information and download links.
vGolf Content Update
Posted by Todd on February 24, 2010, 6:46pm
A new avatar by Terry Cope has been added to the vGolf project page. Don Pastioni is a notorious organized crime boss who loves being pasta, and his boys will turn you into shredded cheese if you beat him on the course.
vGolf Content Update
Posted by Todd on January 15, 2010, 12:40pm
Another avatar from Terry Cope. Phillip K. Fish is a hard-nosed golfer, but femme fatales, gangsters, crooked cops, and Maltese oysters are easier on his nerves. Go to the vGolf project page for the download link.
vGolf Content Update
Posted by Todd on December 28, 2009, 4:15pm
Freddy Lake (F. Lake) avatar is now available for download on the vGolf project page courtesy of Terry Cope. Freddy Lake is a flake, actually a lot of flakes.
vGolf Content Update
Posted by Todd on December 09, 2009, 1:00pm
Another avatar has been added to the vGolf project page. This one is a cutesy girl named Kim. Just don t make her mad!
vGolf Content Update
Posted by Todd on December 02, 2009, 1:16pm
The first bit of additional content has been added to the vGolf project page. It s a new avatar created by Terry Cope called Bronty!
vGolf v1.0 Is Finally Here!
Posted by Todd on November 23, 2009, 4:58pm
Check the vGolf project page for download links and info. Even though we ve wrapped up development on this project, this won t be the last bit of vGolf news. We are now accepting content submissions. Send in your new courses, avatars, and commentaries and have them featured on this site. More surprises await in the coming weeks! See you soon and have fun with the game!
vGolf v0.96 Released!
Posted by Todd on November 04, 2009, 12:13pm
This is the final beta. Includes several bug fixes and adds vGolf Commentary Editor and vGolf Course Editor. Now you can make your own content! Go to the vGolf project page for download links and info.
vGolf v0.91 Released!
Posted by Todd on October 17, 2009, 12:40pm
This version fixes the teleporter bug and includes vGolf Avatar Editor. Go to the vGolf project page for download links and info.
vGolf v0.9 Released!
Posted by Todd on September 09, 2009, 3:45pm
New to this version are support for add-on courses and commentaries, UI improvements, and other fixes and improvements. Go to the vGolf project page for download links.
vGolf v0.8 Released!
Posted by Todd on July 10, 2009, 8:53pm
This update sports more UI improvements and custom avatar support among other things. Go to the vGolf project page for download links.
Eight Ways to Die v1.0 Released!
Posted by Todd on March 09, 2009, 6:30pm
This week I participated in a week-long "competition" where a few of us from Allegro.cc decided to make some games this week. My entry is an arcade defense game called Eight Ways to Die. Click the link for details and downloads.
Word5 v1.0 Released!
Posted by Todd on February 11, 2009, 8:12pm
It s been a while since we released a new game. Word5 is based on the GSN game show LINGO. More info and download links are available on the Word5 project page.
vGolf v0.7 Released!
Posted by Todd on September 11, 2008, 10:42am
A new version of vGolf is now available. This version sports an improved interface and mouse-based in-game controls as opposed to the awkward keyboard controls of previous versions. Also fixed some gameplay bugs and crashing problems. Check out the vGolf page for info and download links.
EOF 1.2 Released!
Posted by Todd on June 12, 2008, 3:28pm
New version released. Includes many fixes and improvements. Click here to go to the download page.
EOF 1.1 Released!
Posted by Todd on May 16, 2008, 9:12pm
A new version of EOF is now available. This version includes a few updates and sports Mac and Linux ports as well. Thanks go to trinidude4 from the Frets On Fire Fan Forum for working on the Mac port. Head over to the EOF project page for download links and info.
EOF 1.0 Released!
Posted by Todd on March 27, 2008, 5:55pm
I ve spent the last eight weeks making a song editor for one of my favorite games, Frets On Fire. Now you can quickly and easily make playable versions of your favorite songs. Downloads and info available on the EOF project page.
Food Boy returns for the holidays
Posted by Travis on December 22, 2006, 7:17am
I ve spent the last couple of days working on a new Java Food Boy Christmas game, fittingly titled Food Boy Christmas 2006. It s kind of unfinished, but I figured I d go ahead and post it here before the 25th came around. Rest assured that there are many falling treats to ingest, along with bombs to avoid. I can t say whether high scores and sounds are working properly, since I haven t had much time to test it.
Hope everyone gets a few minutes of amusement out of it anyway :)
Secret of the Hose 0.96 Released!
Posted by Todd on July 26, 2006, 8:45pm
After a long delay the new version of Secret of the Hose is finally out! This new version features more updates and fixes than I can remember and boasts improved network support. Download it here.
Anti-Virus 1.0 Released!
Posted by Todd on June 21, 2006, 9:41am
No, this isn t a program to protect your computer from virii. It s a little game I ve been working on the past few months. If you are a fan of "Dr. Mario" or other Tetris-style puzzle games you should check it out.
Crystal Stacker 1.5 Released!
Posted by Todd on May 04, 2006, 3:52pm
A new version of Crystal Stacker is now available. This version has better full screen support on modern hardware and uses a new music playing system. Also, thanks to the work of Hans de Goede, it is now completely compatible with Linux! Go to the Crystal Stacker project page for download links!
Dot to Dot Released
Posted by Travis on February 25, 2006, 7:35am
I ve posted a new Java game called Dot to Dot on the Games page. The premise is fairly simple, but it s sure to provide multiple minutes of mindless entertainment. If you run into any bugs, or if you have any comments or suggestions, please leave some feedback in our forums.
vGolf 0.61 Released!
Posted by Todd on February 15, 2006, 11:57pm
A new version of vGolf is now available. This version fixes a crashing problem related to scoring and a color bug on the scorecard. Also, a Linux version is now available for download. Go to the vGolf project page and check it out!
vGolf 0.6 Released!
Posted by Todd on February 11, 2006, 8:12pm
The silence is broken! The new version of vGolf is here! This version has many improvements over the previous version, including many UI improvements, other graphical enhancements, and a brand new 18 hole course. Go to the vGolf project page and check it out!
Paintball Party 1.51 Released!
Posted by Todd on October 16, 2005, 12:27am
This release fixes a couple of small problems with the game. Also fixed a couple of problems with the source code, it should compile without error now for those of you not using Windows. Go to the Paintball Party project page for download links.
Laser War 1.1 Released!
Posted by Todd on October 11, 2005, 2:10pm
After being stuck in beta version for a while Laser War 1.1 is finally released. This version removes the stale and broken network play mode and fixes a small crashing bug. If you are wanting network play you will have to wait for Laser War Deluxe. Check the Laser War page for download links.
Paintball Party 1.5 Released!
Posted by Todd on October 09, 2005, 7:52pm
Paintball Party 1.5 has been released. This version fixes a small camera bug and adds light maps to the map engine allowing you to create cool lighting effects in your levels. Downloads are located on this page.
Posted by Travis on October 05, 2005, 3:59am
We now have a brand new discussion board for people to communicate on. I tried to make it a reasonable approximation of the boards found on ncdgames.com. Feel free to post whatever crosses your mind there.
Posted by Travis on September 29, 2005, 3:45am
If you ve been here before you can see we ve given the front page a minor facelift. This should help us give more frequent updates and progress reports on the various projects we have going on. We have a lot of cool stuff planned right now, so keep checking back here over the next few months.
Posted by Travis on September 29, 2005, 3:37am
We re working on updating vGolf some more, mostly graphically, but also in terms of gameplay and other features. Here are a couple of screenshots of the new course graphics. The first is from a new course called Seabreeze Straits, and the second is a revamped version of the original course, using vector graphics.
Posted by Travis on August 19, 2005, 12:00am
I've revamped the site a little bit to hopefully bring some more focus to all the games from NewCreature Design as well as the future projects we're working on. The Games page looks a lot nicer now.
Also moved all the old DOS games to a Classic Games page.
Posted by Travis on August 14, 2005, 12:00am
T^3 and NewCreature Design will be merging soon. Todd's old site is inaccessible right now, but you can access all of NewCreature's projects at ncdgames.t3-i.com. I might end up overhauling t3-i.com in the near future to make everything more cohesive.
Added an oven-fresh download to the newly-released update of vGolf.
Posted by Travis on August 08, 2005, 12:00am
The collaboration with NCD Games brings you vGolf v0.5. This new, more polished version includes some nice new stuff like actual vocal commentary, much-improved physics, experimental online play, as well as 3 courses to putt around in. If you want a direct link to the download, here it is. Hopefully we'll be working on some more projects together in the future, since this one seems to have turned out so well.
Posted by Travis on August 01, 2005, 12:00am
After a long wait, here's a new Food Boy Comic.
Keep checking NCD Games in the coming days and weeks for a new release of vGolf, along with a shiny new course that's hopefully a few notches below the last Space-themed course in the frustration department.
I was going to add some new sketches, but my scanner's on the fritz right now. I'll probably have a bunch of new stuff up there in the near future, though.
Posted by Travis on July 10, 2005, 12:00am
Added an option to show all the scores for Word Mix on the games page.
Uploaded the latest version of an Ack-Ack Attack clone called Siege. It's still pretty incomplete (you can't die yet, collision problems, etc.), but there it is if anyone wants to blow some stuff up.
Todd from NCD Games has been working on implementing online play in vGolf, and we've ironed out pretty much all of the old bugs. After testing it, it plays pretty nicely, and hopefully we'll have a revamped release at some point in the future.
Posted by Travis on June 24, 2005, 12:00am
Word Mix is pretty much done now.
Along the same vein, here's a random word search generator. It generates a printable word search puzzle given the parameters you specify.
Added both of the above to the games page.
Posted by Travis on June 20, 2005, 12:00am
Added a test version of a Java word search game, Word Mix. It doesn't do anything after you clear the board, and timed gameplay isn't functional yet, but other than that, the game is practically done.
Posted by Travis on June 16, 2005, 12:00am
I've been working on a Java crossword puzzle game, but I managed to make a php crossword program that spits out a printable puzzle from a formatted text file. Here's a test puzzle. The solutions are here.
Posted by Travis on June 09, 2005, 12:00am
Almost finished with Viper Java, but there are still a few bugs that need to be worked out. You can find it on the Games page.
Added some more random drawings. I think most of the links on the site are working properly now also.
Posted by Travis on May 29, 2005, 12:00am
Uploaded an early version a new game called Word-Type. It's kind of a cross between R-Type and Mavis Beacon. There's still a few bugs to work out, and high scores aren't implemented yet, but I'll probably have that finished within the next week.
Posted by Travis on May 23, 2005, 12:00am
It's been a little while, but T^3 now has a spiffy sorta-new homepage. The address is now http://www.t3-i.com.
There's still a lot of stuff that hasn't been finished on the site yet, so some links are probably broken. I'll probably have it all fixed up within a week or so, so stay tuned.
I've also added a new Sketches page, which will have scans of a bunch of random drawings I've managed to come up with. Most of them are pretty non-sensical, but I'm putting them here just in case anyone wants to take a gander at them.
Posted by Travis on October 21, 2004, 12:00am
FB Comic #81 - Meet and Greet
Posted by Travis on October 14, 2004, 12:00am
Here's another one: Issue #80 - Keep it on the DL
Posted by Travis on October 09, 2004, 12:00am
Two more comics: #78 - Fair and Balanced and #79 - Blue Skies Shinin' on Me.
Posted by Travis on October 01, 2004, 12:00am
Added a couple new comics: #76 - The Campaign Room and #77 - Cliché it Ain't So.
Posted by Travis on July 26, 2004, 12:00am
Behold. It's Food Boy Java.
Posted by Travis on November 26, 2003, 12:00am
Added a new Food Boy Comic: #75 - Two-ply Issues.
Posted by Travis on September 08, 2003, 12:00am
I just uploaded a new version of vGolf.
The most notable additions are: Joystick support for up to 4 joysticks, a key to hide/unhide the player HUDs (in case they get in the way), hopefully fixes the most serious crash bugs, high score saving for Coin Collector mode, 4 new characters to choose from, and an engrossing and thought-provoking readme.txt for your reading enjoyment.
I've also added a new addon course to download, called Galaxy Grounds. Get it here.
Posted by Travis on August 23, 2003, 12:00am
I've uploaded the latest build of vGolf, the minigolf game I've been working on. It's still a little rough around the edges, but it's more or less finished now. The download includes the base course, but I'm working on finishing up the next course, which should have a little more variety.
Posted by Travis on December 05, 2000, 12:00am
Another Food Boy Comic: Issue #52 - Bank Haste.
Posted by Travis on November 21, 2000, 12:00am
Added a new Food Boy Comic: Issue #51 - Donkeys, Elephants, and Apple Pie. I wonder what it's about...
Posted by Travis on November 05, 2000, 12:00am
Crystal Stacker 1.01 released. Included are some bugfixes.
Posted by Travis on November 02, 2000, 12:00am
Added a new Food Boy Comic: Issue #50 - Did Somebody Say "Restraining Order"?.
Posted by Travis on October 15, 2000, 12:00am
Crystal Stacker v1.0 released.
Posted by Travis on October 09, 2000, 12:00am
Added two new Food Boy Comics: Issue #47 - A Moment to Reflect & Issue #48 - Daydream Deceiver.
Posted by Travis on October 04, 2000, 12:00am
Just when you thought you'd seen the last of Food Boy... here is Food Boy: The Movie - Director's Cut. This package includes the enhanced movie, along with the Director's Cut Extras, hot from the oven. The enhanced movie now has a scene selector for easy navigation, and some hidden surprises. The Extras include character bios and outtakes that never made it into the original movie. The full package is around 3.1MB, so you have the option of downloading the two parts individually, if you wish, here.
Posted by Travis on September 01, 2000, 12:00am
Put a new Crystal Stacker theme up. It's called Food Stacker.
Posted by Travis on August 25, 2000, 12:00am
Added several new Food Boy Comics.
Posted by Travis on August 16, 2000, 12:00am
Added a Crystal Stacker theme. It's called Matrix.
Posted by Travis on August 14, 2000, 12:00am
Crystal Stacker Theme Editor R2 released.
New Food Boy Comic: Issue #42 - Food Boy's Day Off.
Posted by Travis on August 11, 2000, 12:00am
Crystal Stacker v0.93b released, along with the theme editor.
Posted by Travis on August 10, 2000, 12:00am
Crystal Stacker v0.92b released. There are several new improvements.
Posted by Travis on August 09, 2000, 12:00am
Two new Food Boy comics: Issue #40 - Gone in 60 Minutes & Issue #41 - It's a Mystery.
Posted by Travis on August 05, 2000, 12:00am
Crystal Stacker v0.85 released. Some additions and bugfixes.
Posted by Travis on August 04, 2000, 12:00am
Crystal Stacker v0.81 released. Check it out.
Posted by Travis on July 22, 2000, 12:00am
The most highly anticipated motion picture of all time... isn't this... but here it is anyway. Food Boy: The Movie. It's a Flash executable.
Posted by Travis on July 03, 2000, 12:00am
A new Food Boy comic: Issue #39 - Malpractice Makes Perfect.
Posted by Travis on June 17, 2000, 12:00am
A trailer for Food Boy: The Movie. It's in Flash format.
Posted by Travis on June 06, 2000, 12:00am
Here we go again, some new Food Boy Comics.
Posted by Travis on May 31, 2000, 12:00am
Added several new Comics.
Posted by Travis on May 24, 2000, 12:00am
Added a couple new comics.
Posted by Travis on May 22, 2000, 12:00am
Yep, another one: Food Boy #18 - Falling Down.
Posted by Travis on May 21, 2000, 12:00am
Food Boy #17 - Here Comes the Judge.
Posted by Travis on May 20, 2000, 12:00am
Added a new Food Boy Comic: Issue #16 - Good Evening, Vietnam.
Posted by Travis on March 04, 2000, 12:00am
Food Boy Comic #15 - Keeping it Real.
Posted by Travis on February 24, 2000, 12:00am
Food Boy Comic #14 - Freudian Sip.
Posted by Travis on February 21, 2000, 12:00am
Food Boy Comic #13 - Snowblowing.
Posted by Travis on February 18, 2000, 12:00am
Yet again, new Food Boy Comics, #11 - Film at Eleven, and #12 - The Graduate.
Posted by Travis on February 12, 2000, 11:45am
A few more Food Boy Comics starting with #6 - Sunny Daze. Issues 7 and 8 are also up.
Posted by Travis on February 09, 2000, 12:00am
Once again, some new Food Boy Comics, #4 - FB3D and #5 - Rest Stop.
Posted by Travis on February 08, 2000, 12:00am
Two new Food Boy Comics. Issue #2 - Alone in the Dark and Issue #3 - Snoozing.
Posted by Travis on February 07, 2000, 12:00am
Here is a brand new Food Boy Comic. Issue #1 - Decision 2000.
Posted by Travis on August 05, 1999, 12:00am
Added a new theme to the Reverse page. It's called Slick.
Added another theme called Serene to the Reverse page.
Posted by Travis on August 04, 1999, 12:00am
Added the Reverse Theme Editor. Now you can make your own Reverse boards.
Posted by Travis on July 17, 1999, 11:40am
Light Breaker 32 v1.0 final released.
Posted by Travis on July 16, 1999, 12:00am
Light Breaker 32 v0.95 released. More bugfixes and cleanups.
Posted by Travis on July 13, 1999, 12:00am
Light Breaker 32 v0.82 released. Some optimizations and bugfixes.
Posted by Travis on June 27, 1999, 12:00am
Added Light Breaker 32 v0.81
Posted by Travis on December 22, 1998, 12:00am
Food Boy Christmas 2 released.
Posted by Travis on December 07, 1998, 12:00am
New version of Reverse released.
Posted by Travis on October 17, 1998, 12:00am
Added a page for Reverse.
Posted by Travis on September 01, 1998, 12:00am
Added Reverse v0.51.
Posted by Travis on August 20, 1998, 12:00am
Added Reverse v0.5.
Posted by Travis on July 05, 1998, 12:00am
Viper 0.9b update added.
Posted by Travis on June 09, 1998, 12:00am
Food Boy: The Comic added.
Posted by Travis on May 25, 1998, 12:00am
Viper and Food Boy Christmas pages added.
Posted by Travis on April 01, 1998, 12:00am
Asteroid 1.2 (bug fix) released.
Posted by Travis on December 23, 1997, 12:00am
Food Boy Christmas Edition Final Release added.
Posted by Travis on December 06, 1997, 12:00am
Crescent Galaxia 0.01a released.
Posted by Travis Cope on November 17, 1997, 12:00am
Super Bomber Blast 0.99b released.
Posted by Travis Cope on May 26, 1997, 12:00am
Apocalypse Pong 0.95b released.
Posted by Travis Cope on April 09, 1997, 12:00am
Light Breaker 1.0 Final Release added.
Posted by Travis Cope on April 08, 1997, 12:00am
Food Boy 1.02 Final Release added.